About Me

Hello there, thank you for visiting! I’m a Gameplay and Systems Designer currently looking for my next adventure.

I’m passionate about building fun and engaging experiences, and my approach to design emphasizes holistic needs with high quality deliverables. I have a wide range of design skills spanning most pre and post processes of the design pipeline. Beyond design I have mentoring, production and tool scripting experience.

Contributing to 6 shipped titles on both PC and Mobile, I’ve been working professionally as a Game Designer for over 6 years now. Before that I was Community Tech Lead for kid games for 4 years where I bridged the communication between gaming communities and developers. In my free time I build prototypes and tabletop RPG gameplay systems.

I earned my Bachelor’s in Game Design from Full Sail University with a Director’s award for Gameplay Immersion.

Fun Facts About Me

  • Before Game Design I studied Aerospace Engineering

  • I was in the US Navy

  • I work on TTRPG systems in my spare time (classes, stats, abilities, action systems, etc.)

  • I think that FF 9 is better than FF 7

Favorite Activities

  • Playing with my kid

  • Scuba Diving

  • Paintballing

  • Reading Manga

  • Weightlifting

Favorite Books

  • Six of Crows

  • The Martian

  • Hitchhiker’s Guide to the Galaxy

Favorite Games

  • Zelda: Ocarina of Time

  • Monster Hunter

  • Dark Cloud 2

  • Final Fantasy 9

  • Borderlands